Starfall of cinders
Releases a ring of 12 in all directions. Bounces off walls 2 times. Splits into 4 on hit. Sets enemies on fire.
How to get it
Bring Fire stars to level 5 and carry Slow fuse. The next level-up offers the evolution on a gold card, always first. The evolved weapon takes the old one's place.
Stats by level
| Level | Damage | Reload | Amount | Area | Speed | Knockback | Splits | Wall bounces | Nominal damage per second |
|---|---|---|---|---|---|---|---|---|---|
| Fire stars, Level 5 | 7.8 | 1.35 | 10 | ×1 | 240 | 40 | 3 | 0 | 57.4 |
| Starfall of cinders | 10.5 | 1.2 | 12 | ×1 | 264 | 40 | 4 | 2 | 105 |
Changes at this level. Damage times amount divided by reload, on one target, with no relics or body parts. Use it to compare, not as a promise.