Chain lightning
Lightning jumps between enemies.
Stats by level
| Level | Damage | Reload | Knockback | Pierce | Nominal damage per second |
|---|---|---|---|---|---|
| Level 1 | 12 | 1.8 | 20 | 3 | 6.7 |
| Level 2 | 12 | 1.8 | 20 | 5 | 6.7 |
| Level 3 | 15.6 | 1.8 | 20 | 5 | 8.7 |
| Level 4 | 15.6 | 1.53 | 20 | 5 | 10.2 |
| Level 5 (Max) | 15.6 | 1.53 | 20 | 7 | 10.2 |
Changes at this level. Damage times amount divided by reload, on one target, with no relics or body parts. Use it to compare, not as a promise.
What each level adds
- Level 2. Pierce 3 → 5
- Level 3. Damage 12 → 15.6
- Level 4. Reload 1.8 → 1.53
- Level 5. Pierce 5 → 7
Behaviour
Lightning arcs from enemy to enemy.
- Element
- Neutral
- Pattern
- Chain
- Kind
- Base weapons
- Nominal damage per second
- 6.7 → 10.2
Evolves into
Bring Chain lightning to level 5 and carry Lightning rod. The next level-up offers the evolution on a gold card, always first. The evolved weapon takes the old one's place.