Frost hymn
A freezing breath ahead. Chance to freeze: 30%.
Stats by level
| Level | Damage | Reload | Area | Knockback | Freeze chance | Nominal damage per second |
|---|---|---|---|---|---|---|
| Level 1 | 6 | 2.4 | ×1 | 40 | 30% | 2.5 |
| Level 2 | 6 | 2.4 | ×1.25 | 40 | 30% | 2.5 |
| Level 3 | 8.4 | 2.4 | ×1.25 | 40 | 30% | 3.5 |
| Level 4 | 8.4 | 1.92 | ×1.25 | 40 | 30% | 4.4 |
| Level 5 (Max) | 8.4 | 1.92 | ×1.5 | 40 | 30% | 4.4 |
Changes at this level. Damage times amount divided by reload, on one target, with no relics or body parts. Use it to compare, not as a promise.
What each level adds
- Level 2. Area ×1 → ×1.25
- Level 3. Damage 6 → 8.4
- Level 4. Reload 2.4 → 1.92
- Level 5. Area ×1.25 → ×1.5
Behaviour
A freezing breath in front of the hero.
- Element
- Frost
- Pattern
- Cone
- Kind
- Base weapons
- Nominal damage per second
- 2.5 → 4.4
Evolves into
Bring Frost hymn to level 5 and carry Frost bead. The next level-up offers the evolution on a gold card, always first. The evolved weapon takes the old one's place.