Hand cannon
Shoots the nearest enemy. Pierces 1. Huge and heavy. Knocks enemies far back.
Stats by level
| Level | Damage | Reload | Amount | Area | Speed | Knockback | Pierce | Nominal damage per second |
|---|---|---|---|---|---|---|---|---|
| Level 1 | 30 | 1.8 | 1 | ×1 | 240 | 160 | 1 | 16.7 |
| Level 2 | 37.5 | 1.8 | 1 | ×1 | 240 | 160 | 1 | 20.8 |
| Level 3 | 37.5 | 1.53 | 1 | ×1 | 240 | 160 | 1 | 24.5 |
| Level 4 | 37.5 | 1.53 | 1 | ×1 | 240 | 160 | 3 | 24.5 |
| Level 5 (Max) | 43.5 | 1.53 | 1 | ×1 | 240 | 160 | 3 | 28.4 |
Changes at this level. Damage times amount divided by reload, on one target, with no relics or body parts. Use it to compare, not as a promise.
What each level adds
- Level 2. Damage 30 → 37.5
- Level 3. Reload 1.8 → 1.53
- Level 4. Pierce 1 → 3
- Level 5. Damage 37.5 → 43.5
Behaviour
- Element
- Bone
- Pattern
- Single shot
- Weapon type
- Cannon and mortar
- Kind
- Shooters
- Nominal damage per second
- 16.7 → 28.4
Evolves into
Bring Hand cannon to level 5 and carry Lead weight. The next level-up offers the evolution on a gold card, always first. The evolved weapon takes the old one's place.
Starting weapon of
Related
Same element
Ash staffBellwright rocketBlunderbussBone mortarBone sceptreBonebound tomeChakramCross codexDart pipeDuelling pair