Ash cathedral
Pews that face the door, stained glass and a sweeping holy light. The last floor looks calm and is not.
Boss
Floor 5. About 17–19 rooms.
Water slows you to 85% of your speed here.
Fallen SeraphAmbrel, the Hollow MitreAurel, the Saint in LeadAubren Kell, Hand of the PyreThe Ripened ShadeThe Sevenfold ChoirTraps and hazards
- Holy light: A beam sweeps the nave back and forth, with a one-second warning at the edge. It costs half a heart unless you stand in the gap, about 40 pixels tall, or dash through it.
Special room layouts
Nave, Altar.