Ashen Crypt

The Ripened Shade

Lives in: Ash cathedralHealth: 17280

Your double: your own body, gear and lantern, pale and finished. It fights with your build: every weapon you carry becomes one of its moves.

Phases

1
Phase 1Starts at 100% health left, about 17280
2
Phase 2: It learns your handsStarts at 66% health left, about 11405
3
Phase 3: It ripensStarts at 33% health left, about 5702

Base health. The game multiplies boss health by 1.8, and by 1 plus 0.5 for every floor of depth, so the real number on its own floor is higher. 3200 × 5.4 = 17280.

Attacks

Echoes

It names the weapon over its head, then echoes it: blades and auras as spiralling rings, homing weapons as grains that follow you, guns and bows as an aimed fan, flasks and traps as burning circles, strikes as pillars, beams as a swept beam.

Lunge

Melee weapons (whips, scythes, bells) become a warned lunge that ends in a strike circle.

Your skill

Every third move it casts your own hero skill at you, and in its last form your burst.

Afterimages

Last form: wings open, and every dash leaves an afterimage that fires once.

How to win

Moves, as animated in the game

Stand-in figure
Halo of ripe wheat
Last form

Reward

A gold chest that opens without a key, a hatch to the next floor, eight coins and thirty souls.

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