The Yoked Twins
Two skeletons under one yoke, each with its own health. A twin knocked down kneels and rises again after a few seconds, unless you knock the other down before it does.
Phases
Base health. The game multiplies boss health by 1.8, and by 1 plus 0.5 for every floor of depth, so the real number on its own floor is higher. 2350 × 2.7 = 6345.
Story
Two Ossuary Wardens, twins, yoked by the Order to carry bones up the stair two at a time. Each envied the other the lighter end until they died in the yoke. They cannot fall apart: kill one and the other lifts him back up.
Attacks
A dashed line between them flickers, then burns while they wheel around the room. Go around the ends or dash through it.
A circle in front of each twin, then the blow. Later more circles of bone between them.
Staggered fans of bones.
A lane along the yoke, then they drop it. Later cross lanes too.
Second phase: they line up across your path and run at you with the tether live. Last phase: one twin anchors while the other circles it, and the tether never rests.
How to win
- Bring both twins low together, then finish them close in time.
- While one kneels, the standing twin takes more damage. Hit it hard.
- Read the tether: dashed means it is about to burn. Get to an end of it.
Moves, as animated in the game
Reward
A gold chest that opens without a key, a hatch to the next floor, eight coins and thirty souls.