Sparklock
Shoots the nearest enemy. Ricochets into 1 more. Lightning jumps to 1 more. Stuns for a moment.
Stats by level
| Level | Damage | Reload | Amount | Area | Speed | Knockback | Chain jumps | Ricochets | Nominal damage per second |
|---|---|---|---|---|---|---|---|---|---|
| Level 1 | 10 | 0.75 | 1 | ×1 | 380 | 40 | 1 | 1 | 13.3 |
| Level 2 | 12.5 | 0.75 | 1 | ×1 | 380 | 40 | 1 | 1 | 16.7 |
| Level 3 | 12.5 | 0.75 | 2 | ×1 | 380 | 40 | 1 | 1 | 33.3 |
| Level 4 | 12.5 | 0.75 | 2 | ×1 | 380 | 40 | 2 | 1 | 33.3 |
| Level 5 (Max) | 14.5 | 0.75 | 2 | ×1 | 380 | 40 | 2 | 1 | 38.7 |
Changes at this level. Damage times amount divided by reload, on one target, with no relics or body parts. Use it to compare, not as a promise.
What each level adds
- Level 2. Damage 10 → 12.5
- Level 3. Amount 1 → 2
- Level 4. Chain jumps 1 → 2
- Level 5. Damage 12.5 → 14.5
Behaviour
- Element
- Storm
- Pattern
- Single shot
- Weapon type
- Pistol
- Kind
- Shooters
- Nominal damage per second
- 13.3 → 38.7
Evolves into
Bring Sparklock to level 5 and carry Lightning rod. The next level-up offers the evolution on a gold card, always first. The evolved weapon takes the old one's place.
Related
Same element
Ball lightningBook of stormsIdol of trapsSkybowStorm lanternStorm sceptreStorm veinTempest staffThunder discThunder fist