Bear traps
Traps that snap and hold an enemy.
Stats by level
| Level | Damage | Reload | Amount | Duration | Nominal damage per second |
|---|---|---|---|---|---|
| Level 1 | 34 | 2.5 | 1 | 2 | 13.6 |
| Level 2 | 34 | 2.5 | 2 | 2 | 27.2 |
| Level 3 | 47.6 | 2.5 | 2 | 2 | 38.1 |
| Level 4 | 47.6 | 2.5 | 3 | 2 | 57.1 |
| Level 5 (Max) | 47.6 | 2.5 | 3 | 3 | 57.1 |
Changes at this level. Damage times amount divided by reload, on one target, with no relics or body parts. Use it to compare, not as a promise.
What each level adds
- Level 2. Amount 1 → 2
- Level 3. Damage 34 → 47.6
- Level 4. Amount 2 → 3
- Level 5. Duration 2 → 3
Behaviour
Traps snap shut on an enemy and hold it.
- Element
- Neutral
- Pattern
- Trap
- Kind
- Base weapons
- Nominal damage per second
- 13.6 → 57.1
Evolves into
Bring Bear traps to level 5 and carry Rusted nail. The next level-up offers the evolution on a gold card, always first. The evolved weapon takes the old one's place.