Wisp lantern
Shoots to both sides. Homes in. Deals 50% more to elites and bosses.
Stats by level
| Level | Damage | Reload | Amount | Area | Speed | Knockback | Nominal damage per second |
|---|---|---|---|---|---|---|---|
| Level 1 | 11 | 0.9 | 2 | ×1 | 170 | 40 | 24.4 |
| Level 2 | 13.8 | 0.9 | 2 | ×1 | 170 | 40 | 30.6 |
| Level 3 | 13.8 | 0.77 | 2 | ×1 | 170 | 40 | 35.9 |
| Level 4 | 15.9 | 0.77 | 2 | ×1 | 204 | 40 | 41.7 |
| Level 5 (Max) | 19.3 | 0.68 | 2 | ×1 | 204 | 40 | 57 |
Changes at this level. Damage times amount divided by reload, on one target, with no relics or body parts. Use it to compare, not as a promise.
What each level adds
- Level 2. Damage 11 → 13.8
- Level 3. Reload 0.9 → 0.77
- Level 4. Damage 13.8 → 15.9, Speed 170 → 204
- Level 5. Damage 15.9 → 19.3, Reload 0.77 → 0.68
Behaviour
- Element
- Holy
- Pattern
- Both sides
- Weapon type
- Lantern
- Kind
- Shooters
- Nominal damage per second
- 24.4 → 57
Evolves into
Bring Wisp lantern to level 5 and carry Soul prism. The next level-up offers the evolution on a gold card, always first. The evolved weapon takes the old one's place.
Related
Same element
Angel bowBell cannonChoir crossbowHalo discHalo staffSpears of heavenHerald's hornHoly oilJudgement bowPsalter